Fluxbreak (Formerly Voidbreaker)
← Return to Fluxbreak (Formerly Voidbreaker)
Devlog
- March 18, 2026 by p4ndepravitygaming#weapons, #build, #progression, #qol, #run, #shipsSince v0.1.4 , I’ve been focused on pushing FluxBreak toward more distinct builds, stronger run structure, and better battlefield readability. The biggest addition is the new Particle Beam Mk I , wh... Continue reading

- March 15, 2026 by p4ndepravitygaming#drones, #progression, #unlocks, #upgrades, #builds, #update0.1.4 is a progression update. The biggest change is that FluxBreak now has a real unlock and loadout flow instead of a fixed start. You can pick your pilot, ship, and starting weapon from the main me... Continue reading
- March 06, 2026 by p4ndepravitygaming#progression, #difficulty, #level design, #stabilityDevlog – v0.1.3 The battlefield is taking shape. This update pushes the run structure forward with real upgrade destinations and a full machine enemy progression ladder. 📍 Upgrade POIs Now Have R... Continue reading